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Wesnoth Units database

Caravan

(image)

Caravans are used to carry gold or supplies long distances. Because of the great weight of its cargo, this caravan moves very slowly. The drivers of Baldres’s caravans have been given light weapons to defend themselves with, and they also have stocks of herbs and potions for treating minor injuries.

Special Notes: This unit may heal another by up to 2 HP per turn, or cure the effects of poison.

Information

Advances from:
Advances to:
Cost: 20
HP: 48
Movement: 4
XP: 50
Level: 1
Alignment: neutral
IDFoap Caravan
Abilities: heals +2

Attacks (damage - count)

(image)whip
melee
5 - 2
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%